From the Book - Third edition.
Part 4: Beyond the basics
Why Play Chess?: The history of chess and its popularity today
Drawing the Battlelines: An introduction to the board, pieces, and rules of chess; plus how to read and write chess moves
Rules of Engagement: The rest of the rules, so you can start playing chess
How to Win with Just One Piece: Checkmating the lone king with just the queen or rook
It's a Material World: Making sure your army is bigger than your opponent's
Tricks of the Tactical Trade: The most important tactics for capturing your opponent's pieces
Dirtier Tricks: Some more important tactics for capturing your opponent's pieces
Hunting Down the King: Using tactics and material to attack your opponent's king
In the Beginning: How to play the opening phase of a chess game
Making the Most of Your Pieces: Strategies for maximizing the power of your pieces
Pawn Shop: Special strategies for using the pawns
The Final Frontier: How to control more of the board than your opponent, and what to do if you control less of it
Weak Squares: Recognizing when certain squares are more important than others, and how to use them to your advantage
All Good Things Must Come to an End: How to play the endgame phase of a chess game
Training Camp: Tips for continuing your chess study beyond this book
Hall of Fame: The chess superstars: The 13 World Champions throughout history
Getting Competitive: Everything you need to know to find new opponents, and to play in chess clubs and tournaments
Chess in Cyberspace: Everything you need to know to find chess on the Internet or to find the right computer chess product for you
How Computers Play Chess: An explanation of the "thinking process" of the machine
How to Beat the !?%@&?>! Computer: Tips for using the different ways that humans and computers play chess to your advantage.